These studies directly support Paperman's core claims.
[1] Well supported
Matte surfaces improve legibility and reduce visual fatigue
Lin, Y.-T., Lin, P.-H., Hwang, S.-L., Jeng, S.-C., & Liao, C.-C. (2009).
Investigation of legibility and visual fatigue for simulated flexible electronic paper under various surface treatments and ambient illumination conditions. Applied Ergonomics, 40(5), 922–928.
doi: 10.1016/j.apergo.2009.01.003
Tested matte vs. glossy display surfaces for reading performance and visual fatigue. Participants using the anti-glare (matte) surface showed significantly better legibility and reported less fatigue. The authors note screen reflections can "interfere with focusing and induce visual fatigue and distraction." This is the strongest direct match for Paperman's contrast attenuation and matte-surface claims.
Supports: Contrast attenuation · Reduced glare & visual noise
[2] Well supported
Anti-reflection film preserves blink rate and lowers eye strain scores
Miyake-Kashima, M., Dogru, M., Nojima, T., Murase, M., Matsumoto, Y., & Tsubota, K. (2005).
The effect of antireflection film use on blink rate and asthenopic symptoms during visual display terminal work. Cornea, 24(5), 567–570.
doi: 10.1097/01.ico.0000151564.24989.38
A controlled trial comparing VDT use with and without an anti-reflection film. Without the film, blink rate dropped from ~15.7 to 9.6 blinks/min during viewing. With the film, it stayed at ~14.3 blinks/min. The film also significantly reduced asthenopic (eye strain) symptom scores. This is the most direct experimental evidence for Paperman's blink rate claim.
Supports: Blink rate normalization
[3] Well supported
Screen glare and reflections are a leading cause of eye strain in computer users
Agarwal, S., Goel, D., & Sharma, A. (2013).
Evaluation of the factors which contribute to the ocular complaints in computer users. Journal of Clinical and Diagnostic Research, 7(2), 331–335.
doi: 10.7860/JCDR/2013/5150.2760
A cross-sectional survey (n=121) identifying which environmental factors correlate most with computer vision syndrome. Glare and reflections on the screen were among the top contributors to ocular complaints. The authors recommend non-reflective screen coatings and adjusted ambient lighting as mitigation strategies.
Supports: Reduced glare & visual noise · Contrast attenuation
[4] Well supported
Specular glare from monitors causes measurable subjective discomfort
Schenkman, B., Fukuda, T., & Persson, B. (1999).
Glare from monitors measured with subjective scales and eye movements. Displays, 20(1), 11–21.
doi: 10.1016/S0141-9382(98)00055-9
Investigated the subjective discomfort caused by specular (direct) glare vs. diffuse glare on monitors. Specular glare was rated as most disturbing. Eye-tracking data showed changes in gaze behaviour under glare conditions. This supports Paperman's core mechanism: diffusing specular highlights reduces visual discomfort.
Supports: Reduced glare & visual noise
[5] Clinical summary
Computer users blink up to 66% less than normal, causing dryness and irritation
Sindt, C. W. (reviewed 2015).
Computer vision syndrome.
University of Iowa Health Care.
uihc.org
A clinician-facing patient education summary consolidating research on blink rate during screen use. Documents the ~66% reduction in blink frequency (from ~15 blinks/min to ~5 blinks/min) during VDT tasks, and explains the link to dry eye and asthenopia. Referenced alongside Miyake-Kashima for the blink rate normalization claim.
Supports: Blink rate normalization